Things I expect from this match up? It's tough to say. I've tested the two systems side-by-side a little bit... but testing doesn't reveal how they'll do in battle. Still, there are a few obvious things I foresee happening.
- Ammo availability issues. With both sides using different types of ammo, the ability to reload utilizing your opponent's ammunition against them (aka, picking up darts and loading them into your blaster as you go along) won't be happening. The battle will soon shift from hitting the players to getting to your spent ammunition.
- User Error(Vortex side mainly). These Vortex Blasters have a lot of safeties and locking mechanisms and our players aren't as familiar with them. I expect some confusion, even after a briefing on how the blasters work, to make for a few easy kills on the N-Strike Side of things.
- Defined Ranges. I expect the N-Strike side to note the obvious range gap they face against Team Vortex and vice versa. This means we'll be seeing N-Strike players making use of short-ranged attacks and guerrilla warfare whereas Vortex players will be lining up for those long-distance shots. The trick will be who can make better use of their blaster's abilities.
Things I don't know? I'm not certain how the blaster's obvious strengths and weaknesses will balance out. I'm hoping for a well-balanced game that makes people think more about strategies that will work for their specific blaster's abilities and less about the mindless "Yeah, point and shoot!" methodology. There's an obvious ammo-spamming difference between the two types as well. N-Strike blasters in general can dish out and carry much more ammunition than Vortex Blasters do. However, with the range and precision of the XLR disk, will Vortex players even have a need to use as much ammunition as the other side?
Feel free to leave a comment with your predictions of this match up.