Tuesday, May 15, 2012

Elite's Direct Plunger System

I'm certainly not claiming to be the first to post this information, but rather give you some insight/thoughts I have on the latest information revealed about the Rampage's internals (that are likely identical/similar to the Retaliator's) and the direction the N-Strike Elite lineup has been taking based on facts we have so far.

If you've missed it somehow, the cat is outta the bag.  Internals of the Rampage that were shown at Modworks (SG Nerf) reveal that Hasbro's designers have crammed a Direct Plunger system into the limited real estate of the Raider shell.  Again, we'll assume that this also applies to the Retaliator's retooled Recon shell.  Alliteration aside, and while I approve off these blaster improvements, I still gotta wonder... why?  Why go through the trouble to design such an extensive overhaul of the Recon and Raider just to settle for a smaller plunger system?  While having a Direct Plunger System in there is good and all, the Longshot and NiteFinder still have larger systems that are able to deliver more power.  Yes, the Recon and the Raider were popular designs, as one of my readers (Shannon) had pointed out before.

Monday, May 14, 2012

N-Strike Elite: Firestrike

Guess I wasn't too far off the mark... as we've got a 5th N-Strike Elite blaster confirmed for 2013: the Firestrike.  From the looks of it, it's got a Nitefinder pull-back priming handle, so my "Seeker" that I made earlier this season was a pretty close prediction.

I'd like to see better images of the Firestrike to check out what aesthetic changes they may have made to the Nitefinder, if any.  From the looks of it, the priming handle and rear design look pretty spot-on compared to a NiteFinder, but the front end looks a little different.  I'll have more up once better images surface of this.

Nerf Projects: What to do?

Well, I haven't done much in the way of Nerf stuff in awhile.  I'm knee deep into Laser Tag stuff and wanna know from YOU what I should delve back into?  I'd be working on a Longshot right now were it not for the continued delays from OMW with the Immortal kit, so that one is kinda on the back burner.

So, I'm asking YOU... what should I tackle?  Some older projects like my unfinished Alpha Trooper Pistol, Air Canister Magstrike, or SMG Stampede?  Maybe something new that I haven't tried yet?  Toss some ideas out there and I'll start up something this week.  Either way, it'll be good to balance out this blog's activity again between my two hobbies that I cover.

Thursday, May 10, 2012

MLTA Kicks off Season 7

We've officially started off another great season of Laser Tag for the MLTA!  The switch to the Phoenix LTX blasters as well as new blood filling the ranks of our games shows great development and a promising future for our group.  Although my Pulse Rifle wasn't ready to roll and the LTX DMR had power failure issues, the rest of the gear worked pretty flawlessly and everyone seemed to enjoy using it.

Pulse Rifle: So Close!!

Yesterday, German and I worked tirelessly on the Pulse Rifle in an attempt to get it ready for the MLTA's first game of the summer season for laser tag.  We got SO close, but as you'll learn from this post, the Pulse Rifle never left my basement.  After nearly 7 hours of continuous work, we ran into one kink in the design that would set it back and leave it on the workbench.

However, there was STILL more than enough good things happening to make our work worth it. The only trouble was that we couldn't field it just yet!  Above, you can see the Arduino Mini installed on breadboard that has all the neccissary wirings and resistors mounted on it.  This is the board before we started hooking it up to all the components and switches... still pretty clean looking.

 Work on the internally-mounted sensors and hit lights took a BIG step forward.  To the right, you can see the deadbug sensor before and after it's wiring.  Both of these sensors are to be mounted in the white housings built from the 3D printer in the second picture to the right.  In the foreground, you can see an older design of the housing that didn't accomodate the space needed for the Airsoft barrel to run above these sensors.  The row of red LEDs are actually taken off of a Laser Challenge Team Force pistol and will light up when the sensors on the Pulse Rifle are hit.

The last picture on the right shows the housing inside the metal vent cage that it's designed to fit inside.  The housing will be painted later, but this gives you a clear idea of how it'll fit in the cage.  The top barrel of the Pulse Rifle runs along the open section of this cage.  Reflective panels will be installed inside the cage to get the entire section to glow red when the sensors take a hit.  Unfortunately, right now the lights aren't working properly, as they are staying lit when the blaster is turned on.  Additional wiring checks and programming checks will be needed to see if it's a physical problem with our wiring or if there's a bug in the program we've installed to the Arduino.

You can see the first signs of life in the Pulse Rifle.  This is a picture of the internals after we sent power through them for the first time.  The blue light is from the amplifier for the sound board, which is not getting power for some reason.  You can also see the 3 LEDs shining, as we didn't figure out why they were staying lit.  Still, it appears about 85% of the wiring we did is good, though there are still problems to sort through.  I should've expected hiccups in it's production, since this is still the first Laser Tag blaster we have made to be fully compatible with the Phoenix LTX laser tag system.
This is the adapter plugged into the Arduino that allows us to program the board.  It allowed us to figure out what problems the programming were causing as well as what problems there were potentially with the wiring/design of the internals.  We're really close to getting this thing buttoned up and rolled out, but this snag was more than enough to sideline the Pulse Rifle for our first game.  Oh well!  These things happen!


Tuesday, May 8, 2012

Return of the Alpha Trooper

Apparently an N-Strike Favorite as made it's promised return to the local shelves at Target.  Thanks to a tip from Frost_Nerfer, the listing for the Alpha Trooper has been switched back to "In Stock".  Not only that, but store listings show that they have sneaked back onto my own local shelves.  I was at my local Target not even two days ago and didn't see a single AT there, so I have yet to confirm this myself.  If you've spotted them wherever you are, let us know!

Pulse Rifle: Almost ready

As of this post, I am hopefully only a day away from having my M41A Pulse Rifle project fully compatible with Lazer Tag Phoenix blasters, just in time for the start of our 7th Summer Season of laser tag.

To the left, there's an image of the Sensor housing/Hit Light tray that's in progress still.  We've gone through dozens of prototypes for this design and I think we've finally got one that'll work well.  If you're having a hard time picturing it, lay that piece flat on the ground, put two IR Sensors in those boxes on the right and left of the design, and put a row of red LEDs on that tray between those two posts.  Then set that inside the vent housing of the Pulse Rifle and you've got the right and left sensors plus hit lights mounted on the blaster.